Story Hook
There is a story very few know about, as it has been kept secret from the ears of the
world. This story is about the most recent of the Okaria Family.
About forty years ago, there was a bard by the name of Sitar Okaria. His music was
known to bring happiness to the young and old alike. The only thing about Sitar was
his voice wasn't singing material, you can say. Because of his voice, he was only able
to play the music, rather then sing along to his own song. This depressed him deeply
inside.
One day, he met a beautiful dancer while traveling across the Mezzo Desert, also called
the Great Desert. After introducing one with the other. Rio, the dancer, asked Sitar to
play her a song and sing with her. When he stated he couldn't sing, Rio laughed and
suddenly kissed him. He was a little shocked, but he felt magic within that kiss. After she
broke the kiss, she asked him to sing with her. So he did, and discovered that his voice
was more sweeter sounding then before, and that he could sing. So he took Rio to the
oasis, making sure no monsters were around, and began to sing and play his lyre. Rio
began to sing as she danced across the sand, and she had the sweetest voice he ever
heard, it melted his heart with love. After she got tired dancing, Rio and Sitar sat by a tree
and talked about each other, until they both fell asleep.
Sitar discovered Rio's musical talent didn't stop at singing either. She helped him compose
twelve wonderful songs, each which somehow changed the emotions of the people who
heard it. In Serenade, Their 'Adoring Aria' caused single people to fall for each other while
the couples in the city began to kiss. In Durangnire, The Mountain King lively danced to their
'Waltz of Life'. It didn't matter where, but their songs had either positive and negative effects.
Their more disasterous melody, 'Rageful Rhyme', caused people to destroy whatever they could
around them. So Sitar and Rio left that song alone.
After eight years of traveling, Rio and Sitar settled down in a chateau they had built in a
wooded area close to Etude. Their life there was nothing but peaceful tranquility. They
had four children in the nine years they stayed within that chateau together.
One day, Rio revealed to her husband and children that she was an Esper, a powerful
entity that can be summoned into battle with Esperstones. She told them she had to
return to the Realm of her origin. Her youngest wanted to go with her, But Rio stated she
couldn't take her, because her lord wouldn't allow it. But she told onto her children if they
discovered the power within them, then one day her lord would accepted them into her
home realm. Before she left, she took one song with her, gave one song to Sitar, one to
each of her children, and took the other six with her to be given to powerful sages. Then
she left their lives forever.
Whether this story is true or not has not be figured out, but maybe, just maybe, it is true…
and there are twelve musical manuscripts that contain a power only Espers should weild.
And maybe, just maybe, that power will be released in the not to distant future. What will
happen to us when this power is released… Only the Goddess knows the answer.
"Siren's Lost Songs and the Power We Should Fear" by Sage Ghido
Chapter 1:Artsehcro's Goblin Problem
Captain Tobias has order a group of the town guard to take reports with some of the
townsfolk who were robbed by goblins. Lately the goblins have been stealing metal objects
and tools. So Tobias has Valamar Karluun, Kupo-Pon, Johnny Rhythm and his Posse (Betsy Lou
the Varg, Ho' Down the Creimire, Thuggalicious the elf, and Steven Suffern the human), Gorgore
the Fabulous, and a 'new recruit' by the name of Capriccia von Strauss. With them is a strange
pair of friends, also with the town guard: Biggs Bloodfang the Varg and a Moogle who calls himself
'Wedge' becuase of the unique weapon he weilds. They all are asked to see the Blacksmith,
Mr. Crowley, and the Metalcraftsman, Mr. Belle. The group goes to the Blacksmith first and finds
out the only weapons the goblins haven't stolen were wooden.
Next they visit the Metalcraftsman and discover he is away on buisness. After travelling town
a bit, they hear screams coming from the main street of town to the east. Upon arriving, they
discover the Clockmaker being held up as goblins loot his store. The party enters battle with
the goblins and win. Some goblins escape with the loot from the store. Johhny pursues them, only
to have a small black metal ball tossed at him. A small metal ball with a fuse. It explodes and takes
form into a fiery mass with burning yellow eyes and cackling mouth (Lore check by Valamar
revealed it to be a Bomb, a classic monster that's been in many, if not all, of the Final Fantasy
series). After defeating the two Bombs thrown at them. The party realizes they can not catch the
goblins now, but Capriccia has Umbra, her gargoyle like humonculus, to chase after. But shortly
after, a goblin comes out of the forest and fires a beam of energy from a strange device at the
humonculus, which rips through his wing.
After Umbra's recovery, the protagonist realize they can't catch up to the goblins, so they go back
to look for clues in the Clockmaker's shop. Upon investigating, they discover that the gears within
most of the clocks or missing. THis stirs up some conversation about what EXACTLY are the Goblins
up to by taking metal, gears, and tools. So Biggs and Wedge go off to report thier finds to the captain.
On the way there, they see a Town-Friendly Goblin tied up and bound. When they release him, He
explains he went to answer the door, when some non-town friendly goblins raided into the place of
Dr. Tinkertrain and took a very important piece of his…a Lazer Gun. Armed with this new piece of news,
the group are then met again by Biggs and Wedge. When they relay the information. THey realize that
the town guard that stormed into the Goblins Forest are in trouble now. So he rushes towards the
forest with Wedge in tow. The group follows moment after.
When they arrive in the forest, after having Betsy Lou follow her brother's scent, They come upon a
most unsettling scene. Most of the guard are dying, and those that aren't dying are falling one by
one. Biggs and Wedge are fighting them back as well. THe party goes into battle with nine Goblins.
and come out victorious. When the lead goblin realize his army has failed, he retreats into a cave. J
ohnny and Capriccia follow. Suddenly, within the dank darkness, a light flares up, and a sound of a
charging weapon is heard. Suddenly, a beam of energy, the same beam of energy as before that ripped
through Umbra's wing, blast at Johnny. Valamar scans the creature hiding behind the lights to discover
it isn't a Creature at all, but an ill concieved machine built by a goblin genius, Drenix Snotpicker, who
calls his creation 'Domovin -X'. and along with this information comes the fact that the machine is weak
to the lightning elemental spell both Valamar and Kupo-Pon wields.
After a rather short battle, the machine begins to fall apart. Drenix tries his last trick: Blasting the party
with the laser. But unfortunately for him, the laser slips out of it's hold and points straight down on him,
When he looks up, he panics and jumps out of the machine, and it explodes into millions of pieces. After
Johnny gets a quick beating out of Drenix, Biggs sacrifices his energy to revive all the Town Guard, healing
all their grievious wounds, and knocking himself out from lack of energy. Tobias ask Johnny to Stop so he
can question Drenix. After a few rounds of questions. Tobias and the party discoverthat Drenix was hired
by 'the pretty woman with a purple dress and golden wings', which pretty much describes Siren, the Esper
of Enchanting Voices, located in Etude at her temple. They also learn that they were 'tested' by Drenix for
Siren. All of them mentioned by name, which is unsettling for Valamar, Tobias decides to give them rest for
the day. So the party heads for town and goes to sleep.
Continued in Chapter 2: Into Dangerous Lucidity
Chapter 2: Into Dangerous Lucidity
Those that were named by Drenix as being tested awake in a strange world. The ocean to their right and
behind them is green, the forest to the front of them is made of great giant mushrooms and funguses. The
sky is purple, yet the sun of the world, a green color, is high into the sky. THere is a thunde4rous sound,
and the feeling of dread washes over the party. There is a bridge that crosses the ocean, and a young
looking dancer is there watching over the ocean. When someone tries to go near the forest she speak.
"Don't go that way. It's dangerous." Kupo-Pon ask the dancer her name. "My name is Rio…" Kupo-pon then
ask if she is Siren. "Yes, I am Siren, as well. You are now in the world of Lucidity, ruled by Cait Sith, King of
Good Dreams, and Diabolos, Lord of Nightmares. Both agreed to allow you into Lucidity, but Diabolos wants
you all dead. So Please, hurry across the bridge with me." So she leads the party across the bridge
explaining why she brought them into Lucidity. "I brought you all here so you can hear why I tested you for
your first test. My son has killed his father and his brother, and took some song manuscripts from him, These
song manuscripts are very powerful, as it can control the emotions of all who hear it. Now he is after my
youngest daughter, Doremi. You still have another test before you, but I know you can pass it." She continues
answering questions until the party reaches the end of the bridge.
Siren realizes something is wrong, as Cait Sith was suppose to have men stationed there to escort the party
to the castle. A successful Preception check reveals the sound of a mew under the bridge, when investigated,
the party finds a cat-fairy, with a badly wounded arm. After healing him, The cat-fairy introduces himself as
Caterwaul, and is one of Cait Sith's leading men. He explains Nightcreeps got a hold of his men, but he escape
with only one, though grievious, wound. Suddenly buzzing fills the air and Caterwaul yells "RUN!" the party runs
and continues to run until they are stopped by a terrifying sight. A giant Nightmare descends from the sky, the
dreadful thunder sound becoming as loud as an explosion. THe NIghtmare talks to Siren, but sends her out of
Lucidity by roasting her dream body. And so a boss battle begins. The Nightmare proved to be a weaker opponent
then they first thought. He goes down easily. Caterwaul hurries them to Cait Sith's Castle before any other bad
events happen.
Inside the castle, The party spots Cait Sith in his throne playing with a ball of yarn. When Caterwaul Coughs,
Cait Sith looks and places the yarn down and goes to introduce himself to the party. Capriccia doesn't blike the
fact that she could die in Lucidity and orders that she be awakened. Cait Sith complies and sends Capriccia back
into reality, where she awakens. Soon the rest of the party is returned to the world of reality, where the sun is
coming up on a brand new day.
Chapter 3: The Secret of Mistwood
The party awakens and decides and goes to see Tobias to see what he has found out from Drenix after
interrogating him. Upon arriving, the see he is using a comm-crystal (similiar in use like that of a phone).
After finishing up on the comm-crystal, he looks to the party and explains what they basically already know
from talking to Siren/Rio. He explains that the High Priestess of the Temple of Enchanting Voices called and
explained to him what they are to do. He is interrupted by a guard carrying a teenage girl. When Tobias
asked what she did this time, the Guard explains that Renee stole some more clothing. Tobias asked what
her excuse was this time, and she responded as she didn't have one. Tobias then remembers something
from the interrogation: an R.W. was spoken about during questioning. Tobias asked Renee her last name.
and she replied "Williams". So, believing that Renee is this R.W., he decides to send her with the party. He
explains to them all that Etude lies south of Mistwood, which is south of Artsehcro. So the party gathers their
supplies and head out.
They make it to Mistwood without no problems. Upon entering, They notice the forest is thick with white mist,
and that the forest itself is very dark. After traveling some time, The party run into a group of crow-masked
bandits (Tengu). They decide to attack the party. But the party is tougher then they thought, though they got
a good wound on Renee (Critical hit that nearly killed her). After healing from the attack, they continue forward.
They then come across a chateau in an opening, one that looks like it hasn't been used in years. Valamar is a
bit unnerved by it, especially from the stories he heard about the 'forgotten chateau' but is forced inside when
the cawing of Tengu approaches closer and closer.
Inside is dusty and dirty. There are clues about who lived here, but the only person to find these were Renee.
The party explores the top and bottom floors of the chateau. Inside one room on the top floor, Capriccia finds
that it's an orchestral room. She decides to play the organ in there. Johnny and gang finds the master bedroom
and loot the place. They also stumble onto a few Giant Spiders. Capriccia hears their cries and sends Umbra to
see what they are doing. Johhny, with the help of Umbra, defeats the eight legged menaces. Valamar and the
others explore the bottom floor for a while. They come across a few knick knacks and items, but Renee hits the
motherload when she discovery a wine cellar with some very expensive wine. Kupo-Pon discovers he has an eye
for noticing details and finds some elven smut. Meanwhile, Capriccia begins to feel cold eyes upon her and tries to
find out where it is coming from, she, with her successful Perception Roll, sees a pair of illuminating light blue eyes.
She has Umbra find the others. When they all return, Capriccia tells them about what she saw. They are then
greeted in an unfriendly tone by a female's voice. She tells them to leave, or face her wrath. Valamar scans the
area and discovers that the being is outside and heading inside thefront doors. When they go about to see it. They
see mist at first, but it begins to take the form of that of a dragon. Mist Dragon (yes, the one from FF4), faces the
party and orders them to return all the goods theuy have taken from the home. Renee tries to trick her, but fails
miserably. Mist Dragon then attacks, much to Valamar's dismay. THe party fights long and hard, but win victoriously
after a long struggle with the mist form of Mist Dragon. Kupo-Pon was frozen solid (Becuase of an attack called
FREEZE!). But was unfrozen by Renee after she applied the Frozen Heal they earned from the Mist Dragon. So then
the leave Mistwood without problems. The Tengu are now afraid of them becuase they defeated Mist Dragon. Next
Stop, Etude!
Chapter 4: Siren's Challenge and Quest
The party arrives at Etude a little bit after nightfall safely. They notice a sign advertising a big event: The Festival Of Mugic. It is a big city party with fun and games, as well as a big concert event where those with musical and/or magical talent perform for the masses. Johnny and his gang sees this as an opportunity to make it big. Renee, on the other hand, decides to search for the wine vendor and sell her stash of Gitaroo Man's Dark Temptation wine. Valamar and others decide to look around for a ticket booth and get tickets for the show.
Renee finds the vendor and sells the wine to him. Edvard Grieg the Wine vendor buys 5 bottles for 12000 gil (yes, a Monty haul, but no one knows what the future holds). Johnny, on the other hand, goes to register and tries to break ahead of the line, but three women, actaully a young woman, a fat female teenager, and a little girl, decide to put a stop to his line cutting ways. Soon enough, a battle ensues between the three sisters (Sandy, Cindy, and Mindy Magus) and Johnny, Betsy Lou, and Thuggalicious (Betsy Lou and Thuggalicious are part of Johnny's Posse). The battle doesn't last too long, becuase the Magus Sisters pull out their Delta Attack and knock Johnny out.
Valamar, Capriccia, and Kupo-Pon watched this happen and smirk to themselves. Renee returns and states she has bought rooms for all of them. Valamar, puzzled, by this, decides to go along with it. To everyone but Renee's surprise, The Inn is very nice, and even includes hot baths downstairs.So everyone decides to relax and head to the hot baths. Valamar is first in the men's, while Renee and Capriccia (the only women on the team) go to their appropriate steam bath. Stephen Suffern, another of Johnny's posse, being the ultimate creep he his, decide to sneek down to the women's hot bath. Before Renee gets in, She spots him and screams, then starts throwing stuff at Stephen. Capriccia fires a syringe at him, but he is too nimble and quick. Stephen actually invites them for a fun time in his room later, but he ain't getting any love from them at all (yet). He decides to go to the men's bath and try his luck there. Here is his words upon entering.
"Nice to see you all here…naked…in the bath…"
Valamar is very unnerved by this, and decides to ignore Stephen. Pon just swims away in the bath. Valaamr decides to enjoy a bit of wine, and shares with Pon, but then get uncomfortable around Pon when he starts talking drunk. Pon calls Valamar 'Sweetheart' before leaving.
THye next day, the group are greeted in the common room by a new, yet familiar, sight. A woman dressed like Siren/Rio in the dream. When Capriccia calls her a witch. The woman explains that her name is melody, and that she is Siren's oldest daughter. She invites them to the temple to have breakfast. They ask her questions on the way there about what Siren Wants them to do. Melody answers partly be saying that They have to beat her mother in battle, then will be given information about the quest Siren wants them to do. Upon arrioving at the temple, The party hears music, but it's comming from the beach outside the temple. Melody leads them to the dining hall where breakfast is served. After a bit of eating. Umbra returns with Capriccia's breakfast…blood. She stabs him and drains the blood into a goblet. Many of the residence, and some of the party members, lose their lunch. So after Capriccia finishes her blood, they are led by Melody to see Siren, who is playing her harp. She stands to greet them, But is punched by Johnny before she could say anything. This provokes a battle, and it is agreat battle. Everyone But Valamar is 'Sealed' (lucky minotaur had a Seal-poof relic on) But Renee steals some Echo Screen from Siren.
Meanwhile, a raft in the ocean is coming close to the land, and it turns out to be ownedby an elven orphan by the name of Aido. He hits shore in the middle of the battle.
Gorgore, pissed that he can't hit the flying esper woman, decides to throw random objects at her. Aido runs out of the way, then watches in horror as Gorgore throws his raft at Siren with little, if no, respect. It flies through the air and then breaks apart upon landing. Aido doesn't sit well with this.
At the end of battle. Siren congratulates them and gives Valamar her Esperstone, the Song Esperstone. She then tells the party that She wants them to save her youngest daughter, Doremi, and to protect some songs she and her husband created long ago. She hands two songs to them, and then explains what they do. She smiles and says they have the day off to enjoy the festivities.
Chapter 5: A Fun Day, The Concert, and Panic
The party introduces themselves to Aido, and before he can be corrupted by Johnny's 'F—k the Po-Lice' ways, Renee steals him away and decides to take him shopping. The other's scatter afterwards to see the sights and sounds of the Festival of Mugic. Valamar and Capriccia decide to go down the main street. Kupo and Pon decide to get food.
Renee and Aido is called away from the street by a vendor. He ask them if they like card games. Renee nods. The vendor explians that he has magic cards that will turn monsters into Tetra Master cards. Intrigued by this, Renee buys a bunch of Tetra Master Clow Cards, and gives some to Aido.
Valamar and Capriccia are out looking about at the entertainment. They are having fun until Capriccia becomes the target of a female Mime's act. As the Mime gets on her last nerve, Umbra steps up and tries to fight the mime, which morphs into him to provide an even match. Valamar is getting a kick outta this, and starts clapping until he hears something behind him. It is a male mime. Valamar decides to scan him, and the mime does the same. When Valamar creates a fireball, the mime becomes a fireball and flies into the air. When the fireball lands on the ground and fizzles out, something tugs on the back of Valamar's robe. Valamar turns to find out it's the mime. Impressed, Valamar pays the mime and then leaves off with a pissed Capriccia. The female mimie waves goodbye to Umbra, who helped her perform a good show.
Renee and Aido go outside of town and decide to card some monsters. They manage to card a few before they become overwhelmed by four Wildcats. Before the Wildcats could attack, they stop and look around. Renee and Aido then hear a voice that rhymes out a short song, then a cat-fairy appears, who is black with white muzzle and belly, and wears a red cape and a tiny golden crown. He introduces himself, in rhyme, as the King of Cats, then in song asked them their names. After a little talk, The cat fairy disappears and the Wildcats walk away. Renee and Aido remain dumbstruck, and head back to town.
Capriccia is laying on the roof, being a little pissed that her creation was out done by a mime, when she suddenly notices something. There are three people staring at her: A bardess, a noblewoman, and a priestess with a black robe with musical notes on it. She also notices they look like three of her father's henchmen. She decides to jump down and attempt to flee, turning to mist to help her get through the crowd (she is a vampire, after all). She arrives at the side of Valamar and a few of the others, a scared look on her face. When Valamar ask what is wrong, She explains that what happened. Once Renee and Aido return to the party, they all get tickets and head down through the very large stadium and watches and listens as performance by performance goes by. When a little after Nightfall arrives, Johnny and his posse come up to the stage. They begin their performance of Beatboxxin' and singing a song that is their motto: 'F—k the Po-Lice'. Soon enough the whole crowd starts singing with them, they love Johnny and his posse. After their act ends, a few more performances are done, then the main event: Melody Okaria singing 'Eyes On Me'. Just as the crowd was feeling the happiness of her song. She suddenly stops, then collapses. The announcer runs up to check on her, then screams for a doctor, but he, too, is struck down all of a sudden. The crowd panics and swarms out of the stadium, but Valamar and the others go in to investigate. Johnny, since he was on stage, discovers that both were struck by a needle covered with poison. He hears boots running away from the scene. Capriccia has Umbra block the way out of the stage area. Johnny and the other's follow. Renee decides to go get some antidotes for the annoucer and Melody.
The culprits are stopped by Capriccia and Umbra, but there is a sudden change of events. One of the culprits morph into… Umbra? Capriccia discovers that they are the mimes. When everyone arrives, The mimes do something freaky. The male pulls out a pot and merges with it, and the female turns into light and drops into the jar. After awhile, the jar rolls around back on it's bottom and a purple goblinoid head pokes out along with eight taloned fingers.
"Give me an Elixer….or dieeee! Kweheheheheheeee!" The Magic Pot says. Soon enough, battle begins. The Magic Pot starts by pulling out a paintbrush and painting up a evil Kupo-Pon. The party throws spell, punches, and (in Capriccia's Case) fires syringes at the container creature. The Magic Pots then mimics Johhny and boost his Strength by 25%. The battle is long and quite difficult, and it became longer when Capriccia fired a shot into Umbra that brought all combatants to full health. Soon, one by one the party started to fall. but there was success
as Valamar, Capriccia, and Johnny barely survived the encounter. The Magic Pot exploded and released the two mimes. They had glowing purple eigth notes on their cheeks, but it dissipated soon after. After the male wakes up and is tortured by Capriccia and the sight of Johnny beating up his sister (the female mime is the male mime's sister), He tells them what he remembers. He tells them he met someone from the Syrinx temple, dressed in the usual Black Robe with golden musical notes adorning it. He explains that the man was named Lute and he took their hands, but he remembers nothing more. Melody comes to see the group and is shocked to discover Jackson there. She explains the male mime is her boyfriend. When he tells her that the man he met was dressed as a Syrinx Disciple. She ask the party to go check it out, becuase she fears the worst.
They walk towards the temple. They notice in an alley way some guards talking about a body.
"This is the third one today… just like the other two."
"Robbed of only their clothing…"
"…And drained dry of blood…"
Capriccia expects Umbra at first, but then realizes that it was the three who were watching her earlier.
They arrive at the Temple of Syrinx to discover guards there. Johhny and Capriccia rush ahead, but both stop at the sight of what they see. The floor is covered with mutilated body parts and large pools of blood. There is an old priest screaming in shock and bleeding a good bit. all and all a gory scene to behold. Umbra sends Capriccia away, afraid of what is going to happen to her. Valamar and the others begin investigating. Valamar goes up to the old priest and gives him an elixer. When he recovers he explains that the Fallen Esper and the arms of the Legendary Beast appeared and mutilated many of the disciples and attendants that were inside the temple. Valamar only knows that the legensdary beast refers to Omega Weapon, a creatures that was so powerful, it even defeated Bahamut. So the Espers, and sages of old rallied together and sealed Omega Weapon in a Crystal, the broken the crystal into pieces and placed them in different secret places around the world.
During this time Johnny and Aido went upstairs and find a lady with her hand wrapped up in her robe. Johnny hands her a Potion, and she pours it on her hand, which was broken in many places. She screams in pain.
The people downstairs discover that Lute, who is the Fallen Esper, took the Syrinx Organ from the temple using Omega's Arms to carry it. Then everyone hears the scream of the woman, who the Head Priest states is Penelo. Everyone rushes up stairs and finds Johnny and Aido with the woman in pain. Penelo states to the group that her sister is in the library, looking for proof that she saw a devil last night in the temple. After getting in, Francine, Penelo's little sister, comes up to them and shows them a picture of the 'devil' she saw. It turns out that the devil is Chaos, Lord of Demons. After discussing with the group. The Party decides to get some sleep. A new day lies ahead of them…
Player Characters
Valamar Karluun -- The Minotaur Mage
Capriccia von Strauss and Umbra — The Vampiric Mad Scientist Girl and her Battle Humonculus
Kupo-Pon — The Moogle with Two Separating Personalities
Johnny Rhythm and Posse — A Group of Hard Hitting Hooligans
Gorgore the Fabulous — A Very Flamboyant Minotaur
Renee Williams — A Thief with Family Issues
Aido — An Elven Orphan with Unbelievable Jumping Power
Non-Player Characters
Tobias — Captain of the Artsehcro Town Guard
Biggs Bloodfang — The Varg of the Pair known as Biggs and Wedge (See first image in Character Gallery)
Wedge — The moogle of the Pair known as Biggs and Wedge (See first image in Character Gallery)
Drenix Snotpicker — Goblin Genius
Melody Okaria — The Oldest Daughter of Siren
Siren — Esper of Enchanting Voices
Cait Sith — Esper King of the Cats; King of Good Dreams
Sandy Magus — The Oldest of the dancing Magus Sisters
Cindy Magus — The Middle Sister of the dancing Magus Sisters
Mindy Magus — The Youngest Sister of the dancing Magus Sisters
Humans: Humans are the dominating race of Rhapsody. They are everywhere in Rhapsody, except in places where they are not allowed, such as Minotaur Lands and Varg Lands. They have an adaptability like no other, but still go down like any other race if killed.
Elves: Elves had have their hardships. They were in war with the world about 250 years ago, but decided instead of risking the extermination of their species, to sign a treaty with the world stating terms of co-existance. They can live to be 200 years old, if they don't get themselves killed first.
Dwarves: Dwarves are the most industrial of of Rhapsody's races. They create the metal weapons, stone tiles, and produce the best of what they got. They may be short in stanture, but that doesn't belittle their sheer strength. They don't like Elves that much, for some unknown reason forgotten in time.
Moogles: They small, fast, magically powerful, and disalarmingly cute. The Moogles are best qualified as engineers and mages, due to their sheer intellect and dexterous hands. Some have been found with other jobs, such as Cartographers and Carriage drivers.
Creimire: They may look like rodents, but they are not rodents and will kick anyone's ass who calls them rat or mouse. They have poor vision, but they have remarkable hearing and jumping power. They are very agile and swift, and make great dancers as well as dragoons.
Minotaur: These stubborn hairy bull-man-beast are known to be quite aggressive when it comes to defending what they love. This has carried with them a label of being rageful brutish beast, when in fact they only rage when they are defending their clan or home or friend aned family.
Varg: Much like the Minotaurs, the wolf-like Varg are known to be very aggressive, but are also known to be fast. They like to hunt in packs, like wolves, but they have an intellect all their own, much more strategic then their four legged counterparts.
Siren, Esper of Enchanting Voices
Siren is a beautiful young esper, humanoid in appearance, dressed in a purple tattered dress and golden and silver wings on her back. She has magenta eyes and sandy brown hair.
Cait Sith, Esper King of Cats and Good Dreams
Looking like a cat with a white face and belly, with the rest of it's body being black. He has a tiny golden crown, and wears a red cape. HE likes to rhytme when actually talking to someone in a friendly matter, but when it comes to buisness, he talks normally.
Ixion, Esper of the Coming Storm
A equanesque being that commands the storm, thunder, and lightning.
Ifrit, Esper of the Hellish Flames
This demonic creature reigns over the fires under Mt. Gulug.
Shiva, Esper of the Bitter Cold
Shiva is the Queen of Ice, and her heart is as cold as her element. She sports spikey blue hair and light blue skin. Her chest is covered in a layer of ice and she wears a steel plate thong. Her blue lips are usually frowning, but smirk every now and then when a challenge presents itself. She weilds a Whip-sword.
SYMPHON CONTINENT
Artsehcro
Artsehcro is the city that protects the Wind Crystal Temple. It is a small town,
and peaceful at some times. It suffers a little from constant goblin raids, and
although they lose just junk metal and pieces, they fear the goblins are planning
something big.
Mistwood
This forest is and has been known since the beginning of civilization to have been
covered in mist everywhere to four foot high above the ground. Many who have
traveled through say the mist stirs when any sort of fire is lit, and the fire goes out
just as quickly as it had been lit. There is also a small two-story chateau inside the
forest. Not many go inside in fear of ghost, but how can someone say there are ghost
when no one's been in there for years.
Etude
The City of Song, it is the birthplace of many famous singers, dancers, and bards. It is
home to Siren's Esper Temple, The Songtresses of Soul Choir, and even to the Festival
of Mugic, a time where song and magic come alive and work together. Many even say a
mysterious masked dancer appears and helps people out who become lost within the
big city.
Acapella
A little village south of Etude. Everyone here speaks in a deep southern accent. But are all full of southern hospitality. Maybe something important is here, but no one knows exactly what.
Whistling Caverns
The Whistling Cavern is home to many beast, such as Giant Bats, Ogres, Vampyrs, and
Stone Spiders. They say you'll also find the great Sage Ghido here as well, but he is hidden
within a secret room: his Sanctum de Ghido.
Tenorsand
Tenorsand has been known for ages as the Great City of the Great Desert, due to it's size. spanning thirty miles across, this city has a residential district, a buisness district, an industrial district, and an entertainment district. The residential district is self explanitory; Homes and apartments. The buisness district has all your traveling needs, be a potion or a large carriage. The industrial district is where all the stuff that makes a city is built. And finally, the entertainment district is where you may gamble on casino games, play Tetra Master, or if you're feeling lucky, bet on your favorite Chocobo in the chocobo racing/ battle arena. Don't worry, the chocobos are on a track where it is room temperature
Durangnire
Durangnire (pronounced Duh-Ran'-gun-nire) is the home to the dwarven race, as well as the leading manufacture of powerful weapons. Based inside the mountain, the dwarves work day in and day out to make their fortress the best for all of dwarfkind. The Mountain King, or Darentokven to his friends, is the biggest of all the dwarves, and by far the most powerful, in physical strength and commercial power. He welcomes all travelers to visit him, and in return for feasting with him, will ask for information about the outside world. All the dwarves also greet travelers by saying "Tally-Ho!"
Symphon Fortress Ruins
These ruins have somewhat stood the test of time, and still remain a mystery. Within the maze-like structure, treasures have been found, and lives have been lost. Many say there is a secret to the ruins, but it may be the end of all if that secret is released.
Forte Village
Forte Village has been known for being the birthplace of elven culture. The elves live deep within their forest home, allowing only a select few to venture inside for rest and food. There is an excellent arena built for sword fights, as well as jousting.
Kupoboe
Known far and wide as the Moogle City, It has a focus on ancient practices, as moogles can tie back their ancestry to the two of ten moogles created in the beginning, and so use ancient ways to heal the hurt and strengthen the weak. Kupoboe is located within the Sakura's Forest, so named as for it's guardian spirit which the moogles have close ties with, Sakura.
Serenade
This seaside city is home to many imported goods from all over the world. It is also called the City of Love, as it is a great romantic city for couples to visit and have fun. Those who live here say they are sometimes harrassed by one of two pirate groups, The Faris Seadogs and Nutsy's Gilseekers. For rich entertainment, there's the members-only club called Guns-N-Roses. Only members know what is inside, and they never tell of the experiences to the common folk of Serenade. Membership Card is 20000 gil, and that's the only thing you pay for.
SOPRANO CONTINENT
Lourtantos City
This is the Minotaur City of Minotaur Lands. Not many know about it except other minotaurs, and very few people are allowed inside, too, except other minotaurs with passes from the other minotaur villages.Vargs and Minotaurs have been at eachother's thoats for years, but know best a war would solve nothing.
Volfenloure
The Varg City in the lands of the Varg. Knowledge about it goes along with the minotaur's condition. Only other Vargs know about it, and only Vargs with passes are allowed inside. Vargs are also more accepting then the stubborn Minotaurs. Vargs and Minotaurs have been at eachother's thoats for years, but know best a war would solve nothing.
Bumblebee
Bumblebee is home to the Earth Crystal, and the Flower Palace where the Great Earth Crystal lies inside it's most central chamber. Ruled by eight sisters of Dryad ancestry, the Flower Palace is home to some of the rarest and hardest to grow flora of the world, and it's all thanks to the Great Earth Crystal that they grow.
Lake of Vayden
This lake has a small mounatin in the middle of it. On top of that mountain is a temple. What's is in the temple? No one knows. The mountain, despite only being 750 feet tall, is very difficult to climb. Those who can manage to climb it may be grant with a treasure, manmy speculate. Only one person has ever obtained the gift…a man named Vayden, about sixty-five years ago.
]Phoenix Tower
Home to the Aeon Phoenix, this ancient tower stands a whopping 80 stories tall. The first forty stories are nothing but monsters, old chest, and puzzles. The last forty stories are a even greater puzzle… There are three doors on every floor between the 41st floor and the 80th floor. Get the right door and get to the next floor… Get the wrong door and start back over from the 41st floor. When one gets to the roof, they are greeted by Phoenix herself, and are granted her power.
Fleetwood
An ancient forest held deep with secrets. Many who enter never return, and those that returned became mad. Whatever this mysterious forest holds, it must be pretty powerful to drive people insane to protect itself.
Linkin Park and Port
This is where imports and exports from other countries arrive. It is also home to the largest amusement park in the world, Linkin Park. Here you can spend gil to recieve Park Points (5 gil = 1 park point) to spend throughout the park. Home to many games and rides, Linkin park brings in more income for Soprano then any city in Soprano combined. Games include Chocobo Racing, Chocobo Battle (must have your own chocobo to enter these two games), Mage Masher (similiar to Whack-a-mole), Balloon Pop Darts, and much much more! At The Port, you can buy a ticket to take you to Onaip's Tempo Port, or Symphon's Serenade coastal city and port.